AI Insights · Timothy · July 2022
Top 5 2D Cartoon Games on iOS in the US for Q2 2022
Discover the performance trends of the top 5 2D cartoon games on iOS in the United States during Q2 2022. Data provided by Sensor Tower.
In Q2 2022, the top 5 2D cartoon games on the iOS platform in the United States showed varying trends in downloads, revenue, and active users. Here’s a detailed look at the performance of each game based on data from Sensor Tower.
Wordle! by Lion Studios Plus saw a notable increase in weekly revenue, starting at approximately $96K at the end of March and peaking at around $153K in mid-April. Downloads were highest in mid-April, reaching around 620K, before declining to about 121K by the end of June. Weekly active users started at 1.55M in late March, peaking at over 2M in early May, and then gradually declined to 1.37M by the end of June.
Among Us! from InnerSloth LLC maintained consistent weekly revenue, averaging around $6K to $8K throughout the quarter. Downloads ranged from 113K to 172K, with a noticeable increase in June. The game’s active user base remained stable, starting at 598K and ending the quarter with approximately 700K weekly active users.
Candy Crush Saga by King had impressive weekly revenue figures, starting at around $5.3M and reaching up to $5.8M. Downloads fluctuated between 103K and 147K, while active users ranged from 1.4M to 1.6M, showing slight variations but generally maintaining a strong user base.
Toca Boca World by Toca Boca AB experienced a decline in weekly revenue from $1.26M at the end of March to around $496K by the end of June. Downloads saw a similar trend, starting at 138K and decreasing to about 111K. Active users began at 573K and ended the quarter at approximately 508K, with a peak of 572K in mid-June.
Bucket Crusher by Voodoo, which was released in May 2022, showed a rapid increase in performance. Weekly revenue started at $0 and reached $25K by mid-June. Downloads spiked from 620 in April to a peak of over 555K in mid-June before stabilizing at around 84K. Active users also surged, starting at 524 and climbing to over 1M by mid-June, ending the quarter with 768K.
The data for this analysis comes from Sensor Tower, providing more insights into the performance trends of these popular 2D cartoon games on iOS in the United States. For more detailed information, visit Sensor Tower.